How to draw a triangle
As a fresh start with the VkCV framework this blog will show you how to draw your first triangle. This guide will not just show the most important pieces to start developing with the framework but also provide you a good example to compare with bare Vulkan or OpenGL implementations.
The guide to draw a single triangle will be devided into the following steps:
- Step 1 - Core creation
- Step 2 - Feature management
- Step 3 - Window creation
- Step 4 - Render pass
- Step 5 - Graphics pipeline
- Step 6 - Draw calls and command streams
- Step 7 - Camera management
- Step 8 - Main loop
You can also find the whole list of steps in the overview page of this blog and this here is our goal of the following guide - a single triangle with different colors for each vertex.